11) Voting will be open for 36 hours each round, or until everyone has cast their vote - whichever comes first. Voting will never follow the 36-hour rule on the weekends. I will only ever close voting on a Saturday or Sunday if everyone has cast their vote already. If you haven't voted by that time, your vote will not be counted. If you miss two votes, you are out of the game regardless of how good your reason is. When it is decided that you are out, you will be killed off during the day alongside whoever would have been killed by vote.
It has been enforced in some capacity before, but never to its full extent. This could be interesting, or this could be a pain in the ass.
Voting will be open for 36 hours each round, or until everyone has cast their vote - whichever comes first. The 36-hour rule we are currently under began when Wolf narrowed the runoff to Bacon & Bek. Up until then, Chief had been in compliance with his vote for Jen. Once the new vote opened, the 36-hour countdown for the Bacon/Bek runoff began. That countdown ends nine hours from now.
If you haven't voted by that time, your vote will not be counted. Which means that, if voting stays the same, our 5-5 tie remains. Another runoff would have to begin at that point. A new 36-hour deadline is imposed. Everyone's present votes would carry over. The only thing that would change is that Chief has one strike against him. This has happened before, as far as one strike. Nobody yet has ever been killed off for missing a second vote.
If you miss two votes, you are out of the game regardless of how good your reason is. Only if & when Chief misses a second vote deadline does he get killed off. That would not be until 36 hours after the next runoff begins. If the subsequent runoff begins immediately after this one closes, Chief would not die for another 36 hours... Thursday afternoon.
When it is decided that you are out, you will be killed off during the day alongside whoever would have been killed by vote. If we have a tie vote without Chief voting, only Chief dies. If someone leads voting without Chief voting, both players die.
Losing two players in a round throws our whole numbers scheme out of whack. Beginning a round with an even number of players - as we would in Day Two after losing Chief & another plus an overnight whack - does us no favors. It introduces the possibility of a permanent voting logjam. What happens when a round of four is split 2-2 with nobody budging? It also messes with at least one of the game's victory conditions. Having even-numbered rounds disturbs the Mafia victory condition of outnumbering Townspeople. Don't get me wrong, I'm all for killing Mafia - I just want them to die on a level playing field.
I believe that killing Chief after missing one 36-hour deadline is explicitly prohibited by Rule 11. We haven't yet used this rule to its full extent, and I especially think that in our unprecedented situation we should be following it.
I believe that going into a new round with anything but an odd number of players introduces too much instability to the game. I advocate that we do not put ourselves into this position. I hate to say it, but I think we need to have an otherwise-inconclusive vote if we don't want to lose two players and throw things off.
I am also going to add that, should I ever live to see a round that begins with an even number of players, I will protest by letting myself be killed off by expiring 36-hour deadlines. I want no part of a game under those conditions, and I believe the move would restore the game to having rounds begin with odd numbers of players.
That being said, I recommend a healthy dose of Nonsense between now and either the Thursday voting deadline or when Chief votes - whichever comes first.
This mannikin replicates the female dog external and internal urogenital structures relevant to urinary catheterization. Reproductions exist for the vulva, clitoral fossa, vaginal vault, urethral papilla, and urethral orifice enabling the learner to practice the complex skill of urinary catheterization using visual or tactile cues. A fluid reservoir (representing the bladder) and a one-way valve (representing the urethral sphincter) allow positive feedback during the training exercises. This mannikin, in conjunction with appropriate preliminary skill acquisition, will be essential to the learning of this valuable skill without the detrimental use of animals. It allows the necessary repetition and the absence of negative consequences so critical to a successful learning experience.
Veterinary medical students and veterinary technician students will benefit immensely from this mannikin during early acquisition of this skill. Post-graduate veterinary professionals may benefit as well to hone this skill or variations thereof.
Accessories included: Carrying case, lubricating jelly, and catheter