Game Play In the small, friendly music community of Bonnaroo, a crafty Mafia have infiltrated the population.
Every day, the population (all live players) gather to discuss whom they think is a member of the Mafia. There is a vote, and the one with the majority is executed. The Townspeople must do this in order to clean Bonnaroo of the Mafia and restore its peaceful vibe.
Every night the Mafiosi decide amongst themselves who to ruthlessly assassinate. At the beginning of each morning, people learn that one of their own has been killed.
Through disrupting the votes and performing their assassinations, the Mafia will try to eliminate Townspeople to the point that they are in the majority and they will rule Bonnaroo forever.
Thus, the Townspeople's great hope is the Inspector. This is a secret figure, known only to him or herself, that has inside information on the identity of the Mafiosi. S/he can covertly use this information to influence the votes towards the Mafiosi. But s/he better watch his/her step, because if the Mafia gets wind it will be lights out.
Rules 1) The Referee randomly chooses from the 11 players three Mafiosi and one Inspector. All the rest are Townspeople. Each player is informed of their role via PM, and are not allowed to share that information with one another except in the official Mafia game thread. The Mafia are informed of one another's identity, and they are allowed to converse among themselves via PM. To put it plainly: a) If you are not a member of the mafia, do not discuss the mafia game outside the mafia thread with any other player or with any non-player who might discuss the game with a player. b) If you are a member of the mafia, you may discuss the game freely among your fellow mafia only. Do not discuss the game outside of this thread with any non-mafia player.
2) The Inspector is informed of his/her part, and also of the identity of one randomly chosen Mafia player. The inspector may at any time reveal their identity to the players within the thread. (see game play warnings above).
3) Each day a vote is held for the player to be eliminated. For online play, deliberation and voting is combined; thus, you can vote and explain yourself in the same post. Every player is free to change their vote at any point up until the last vote is in and the Ref declares that voting is closed. The Referee will then post the final tally, and announce which player is eliminated and how they died. Then will begin the Night portion of the round.
4) During the Night, the Mafia decide on the player they want to eliminate (assassinate), and inform the Referee via PM. Once the Referee receives this info, it is posted here in the thread, the player is eliminated, and the following Day begins.
5) Likewise during the night the Inspector will PM the Referee and guess one player's Mafia status. The Referee will respond with a 'yes' or 'no' answer.
6) Play continues until all the Mafia have been killed (Townspeople win), or the Mafia out number the Townspeople (Mafia win).
7) Player roles will not be revealed until the game has concluded.
8) AKA The Bek Rule: Players who have been eliminated are still welcome to post in this thread, but are asked to not say anything leading to any knowledge, suspicions or opinions you might have. This includes use of the Like/Dislike feature.
9) The ref will do the death stories/videos.
10) AKA The kdogg Rule: There will be no sharing of role PMs inside the thread or outside for the purpose of disclosing your role to another player. This also goes for password sharing. Common sense should be used, no discussion of your roles, except between Mafia, outside the thread - EVER.
11) Voting will be open for 36 hours each round, or until everyone has cast their vote - whichever comes first. Voting will never follow the 36-hour rule on the weekends. The Referee will only ever close voting on a Saturday or Sunday if all players have already cast their vote. If a player has not voted by that time, their vote will not be counted. If a player misses two votes, they are out of the game regardless of how good your reason is. When it is decided that a player is out, they will be killed off during the day alongside whoever would have been killed by vote. a) If the Inspector has not made a guess within 36 hours during a Night round, the Inspector will forfeit that guess. b) If the Mafia have not reported a whack victim within 36 hours during a Night round, the Mafia will forfeit that whack and the Townspeople will receive another round of voting during that Night round to offset the missed whack.
12) The Referee shall neither answer an Inspector's inquiry nor execute a Mafia's chosen victim until after having received both the Inspector's inquiry and the Mafia's chosen victim. If the Inspector is the victim, the Inspector is not owed an answer from the Referee. The Referee shall only accept victim names from living Mafia players.
13) AKA The Bacon Rule: The bigger the whiner, the smaller the wiener.
It's an agreement between two players to vote for each other at least for the start of day 1. That way the votes cancel each other out (unless someone jumps on that band wagon and stacks votes). Rather than just picking a random name - you ask for a voting partner. A lot of players have 'regular' vp's, and some like Bacon hate the vp approach.
Many folks like to have the same round one voting partners for various reasons. If you always exchange votes with the same person it gives you an advantage if you are mafia because you are not doing anything outta the ordinary or that looks suspicious. It doesn't really help the townies and the round one vote off tends to be a lotta luck and guessing with little to go on anyway (not always though).
By the way, welcome Werther!! Don't think I have seen you around these parts before, you new to inforoo or just change your screen name?
Just out of curiosity care to explain your particular random role generator WVL?
I generated an excel document and put the roles into rows 1-11. 1-3 were mafia, 4 was inspector, and 5-11 were townies. The inspector given name was the mafia member from row 1. Then I took the list from the last thread that Mike D created and ran it through an online randomizer 10x to ensure that the list was fully randomized. Each randomization was conducted with my eyes closed, and by simply counting 10 clicks. I then took the list, copied it, and pasted it in sequential order into the excel spreadsheet.
The original list (and numbers) were ported over to the opening post, which was built. Then all role assignment PMs were built and left in separate tabs. Once all role assignments and the OP were built and proofed, I posted the OP, then randomly sent out the PMs on 15 second intervals to ensure that there was randomness in the receipt of PMs (in case everyone was online at that time). I monitored the opening of the PMs to verify that there could be no pattern derived from the time received.
LD, I have come to the conclusion that Mike D is not always mafia, look at the past 4 games or so man. I am mafia as much as you are actual inspector
I'm just sitting here wondering when I'm going to be the actual Inspector. It'd be interesting to see how that works, especially with the whole, ya know, faking it all the time stuff.
Maybe next time...
As for you being Mafia, I had to look back to see just what I've played lately and what you've been 50: I didn't play, you Inspector 49.5: I'm townie faking Inspector, you're townie 49: I'm Mafia, you're a townie 48: both townies
But well, usually I make a joke post accusing someone with a history of being Mafia as Mafia.
As a reminder, the only players who can PM each other outside of the thread are the 3 Mafia members. Townies CANNOT PM other players. If there is any questions about the rules and what you can and cannot do, please PM me.