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I don't think it matters what you would do as inspector (thus, no need to discuss). What I think matters is that town continually randomly gets the inspector in the runoff. It seems to happen way more often than the probabilities say it should. It's a gut feel, so if I'm off someone should tell me (with data).
If you can tell who is inspector, as town, shouldn't you make it a point not to vote for that person? And if you think others can also tell, but they are voting for that person, wouldn't it make you want to vote for the person voting for your inspector read?
im literally sometimes voting for people on day 1 who i think “def arent inspector” as opposed to trying to find mafia. Which sucks but we just need to kill a binall and get out of that bitch these days
yes, I acknowledge you do this. The problem is that "the town" doesn't do this, writ large.
Also, as it’s been beat into oblivion, D1 is completely random and everything any does can be misconstrued into being sus. I definitely prematurely outed myself but I don’t think there’s anything we can do to particularly avoid D1ing the inspector
Also, as it’s been beat into oblivion, D1 is completely random and everything any does can be misconstrued into being sus. I definitely prematurely outed myself but I don’t think there’s anything we can do to particularly avoid D1ing the inspector
I think we are building a meta purposefully here - Jortles, maddog, kanye, myself all pledge to vote for inspector baiters on d1.
Pledge is maybe too strong. But still the idea remains.
Also, as it’s been beat into oblivion, D1 is completely random and everything any does can be misconstrued into being sus. I definitely prematurely outed myself but I don’t think there’s anything we can do to particularly avoid D1ing the inspector
we can absolutely get our percentages down. Perfect world it happens once every 10 games
Also, as it’s been beat into oblivion, D1 is completely random and everything any does can be misconstrued into being sus. I definitely prematurely outed myself but I don’t think there’s anything we can do to particularly avoid D1ing the inspector
I think we are building a meta purposefully here - Jortles, maddog, kanye, myself all pledge to vote for inspector baiters on d1.
Pledge is maybe too strong. But still the idea remains.
no im not pledging this. But i pledge to bait less obviously and be more tactful with my vanilla day 1 play. A lot of times I act wild so I can earn a town read later on like I did in this game, but the best thing a vanilla can do these days is provide cover for inspector, and the brash baiting isnt actually doing that. Its a newish strat, but it just needs to be done less obviously and it can still be effective I think.
I think we are building a meta purposefully here - Jortles, maddog, kanye, myself all pledge to vote for inspector baiters on d1.
Pledge is maybe too strong. But still the idea remains.
no im not pledging this. But i pledge to bait less obviously and be more tactful with my vanilla day 1 play. A lot of times I act wild so I can earn a town read later on like I did in this game, but the best thing a vanilla can do these days is provide cover for inspector, and the brash baiting isnt actually doing that. Its a newish strat, but it just needs to be done less obviously and it can still be effective I think.
ok, this makes sense. And to your other post, that's the goal - getting the percentage down. We need our inspectors to at least get a guess, maybe two, and need the valuable information that a missed whack brings.
Considering you've found the need to respond to my threads as if you are threatened by me I offer you some peace my confused counterpart. May you find peace in your restless soul.
Considering you've found the need to respond to my threads as if you are threatened by me I offer you some peace my confused counterpart. May you find peace in your restless soul.
seriously dude I fucking had you with you tranter knows something bullshit. Im literally never looking at votes again
*takes notes*
again you can manipulate votes you cant manipulate personality / quircky unexpected interactions and I should have stuck with that with yours and tranters first 2 posts
Fair point, but also doesn't that just seem like KPOs personality in the game? It's more about how we keep getting inspectors into initial D1 runoffs. I havent done the math but it feels like it happens way more often than it should. Dan808 you got the probabilities to back me up?
i think dan and I outed a different inspector by accident recently too.
This is the essential problem: our mafias have become so outlandish that it is far more valuable to try to identify someone that is playing as if this game means something different to them than a normal game. As opposed to looking for voting patterns (which mean absolutely nothing anymore).
While I believe this is a better way to find mafia, its also the absolute best way to find inspector.
Another variable is that our townies also dont give a fuck and are going apeshit the full time especially day 1. So its easy for mafia to narrow it down by just finding the person who isnt acting like a psychopath.
Finally, isnt the inspector always in your last 4 to vote list?
Not sure I agree with this. I think voting histories most likely tell the story, you just have to take into account distancing.
again you can manipulate votes you cant manipulate personality / quircky unexpected interactions and I should have stuck with that with yours and tranters first 2 posts
you can absolutely manipulate quirky interactions! I was actually chuckling from the sidelines (was already exiled at that point) when you started honing in on that interaction and saying "it just almost certainly couldn't have been planned," but I have *absolutely* planned little moments at the start of a game, whether it be reciprocal votes or some other exchange, with a teammate to make it look like it is organic, but it is staged.
Considering you've found the need to respond to my threads as if you are threatened by me I offer you some peace my confused counterpart. May you find peace in your restless soul.
again you can manipulate votes you cant manipulate personality / quircky unexpected interactions and I should have stuck with that with yours and tranters first 2 posts
you can absolutely manipulate quirky interactions! I was actually chuckling from the sidelines (was already exiled at that point) when you started honing in on that interaction and saying "it just almost certainly couldn't have been planned," but I have *absolutely* planned little moments at the start of a game, whether it be reciprocal votes or some other exchange, with a teammate to make it look like it is organic, but it is staged.
#neversaynever in this game, is all I'm saying
which interaction are you referring to? Regardless - there is no question that it is many degrees more difficult and takes much more unnatural effort to manipulate in that way than to simply distance with votes, which takes 0 effort and throws off the town every. single. time.
Im glad you guys got such a kick out of a townie actually trying to solve an extremely difficult puzzle with little to no concrete information. Should have just phoned it in to be less embarrassing.
i think dan and I outed a different inspector by accident recently too.
This is the essential problem: our mafias have become so outlandish that it is far more valuable to try to identify someone that is playing as if this game means something different to them than a normal game. As opposed to looking for voting patterns (which mean absolutely nothing anymore).
While I believe this is a better way to find mafia, its also the absolute best way to find inspector.
Another variable is that our townies also dont give a fuck and are going apeshit the full time especially day 1. So its easy for mafia to narrow it down by just finding the person who isnt acting like a psychopath.
Finally, isnt the inspector always in your last 4 to vote list?
Not sure I agree with this. I think voting histories most likely tell the story, you just have to take into account distancing.
vote distancing is just too easy and happens too often. Its almost the standard now
Not sure I agree with this. I think voting histories most likely tell the story, you just have to take into account distancing.
vote distancing is just too easy and happens too often. Its almost the standard now
Oh I agree it’s the standard. I’m just saying I don’t think that takes away from the value of vote histories. Certainly more pieces to the puzzle, but I do like that it’s the only information that is raw and objective.
I wonder if NothingButFlowers would come play -- get another chick in here w me!
Thanks for thinking of me, but I’m off mafia for a while still. I hate how much time I spend looking at my phone when I’m playing (and I’m already looking at it too much anyway with the draft, I’d never put it down if I was doing mafia too).
you can absolutely manipulate quirky interactions! I was actually chuckling from the sidelines (was already exiled at that point) when you started honing in on that interaction and saying "it just almost certainly couldn't have been planned," but I have *absolutely* planned little moments at the start of a game, whether it be reciprocal votes or some other exchange, with a teammate to make it look like it is organic, but it is staged.
#neversaynever in this game, is all I'm saying
which interaction are you referring to? Regardless - there is no question that it is many degrees more difficult and takes much more unnatural effort to manipulate in that way than to simply distance with votes, which takes 0 effort and throws off the town every. single. time.
Im glad you guys got such a kick out of a townie actually trying to solve an extremely difficult puzzle with little to no concrete information. Should have just phoned it in to be less embarrassing.
do you never have fun as maf when town is going in the wrong direction? didn't mean to come off as mockery of you in the least...just that when you looked at that interaction between me and T where we voted for each other within a minute, and i was like "oops retaliation vote!" and said that it almost certainly wasn't planned... in that case, no it wasn't, but it was at the same time that Silv and Theo and I WERE planning some manufactured interactions of a similar variety. Hence the chuckling. That's all I meant by it
Considering you've found the need to respond to my threads as if you are threatened by me I offer you some peace my confused counterpart. May you find peace in your restless soul.
Also throwing this out there bc I was asleep during some of the good discussion. To not d1’ing inspector, I think town need to be more chaotic d1 to give the inspector some cover to make some power moves.
Also throwing this out there bc I was asleep during some of the good discussion. To not d1’ing inspector, I think town need to be more chaotic d1 to give the inspector some cover to make some power moves.
So what are we defining as "chaotic"? Because I think the fake inspectors is definitely chaotic, but others think that hinders the inspector rather than helps.
Also throwing this out there bc I was asleep during some of the good discussion. To not d1’ing inspector, I think town need to be more chaotic d1 to give the inspector some cover to make some power moves.
So what are we defining as "chaotic"? Because I think the fake inspectors is definitely chaotic, but others think that hinders the inspector rather than helps.
Well personally, I do think there’s a case town faking inspector could be good in certain situations (though I know I’m def in the minority there). But above I’m defining chaotic as town running more with gut reads day 1 even though there’s not a “concrete” reason to be running with said read.
So what are we defining as "chaotic"? Because I think the fake inspectors is definitely chaotic, but others think that hinders the inspector rather than helps.
Well personally, I do think there’s a case town faking inspector could be good in certain situations (though I know I’m def in the minority there). But above I’m defining chaotic as town running more with gut reads day 1 even though there’s not a “concrete” reason to be running with said read.
Town can't effectively fake inspector. It takes an insane amount of luck